JOBS
UNREAL ENGINE DEVELOPER / PROGRAMMER
DESCRIPTION
As we move into development of our next game here at Moon Moon Moon in partnership with CandyBomber Productions, we're looking to add a dedicated Unreal Engine Developer/ Programmer to our team! This developer is someone who flourishes in a small team environment, approaches game development with equal parts creativity and structure, and has the programming chops to efficiently and effectively build a game's core systems.
We are creating a 2D side-scrolling puzzle platformer, so you can expect to work with us closely on prototyping a fluid movement system, building levels based off of puzzle designs, implementing combat and puzzle mechanics, and importing art + animation assets among other general developer responsibilities. You're the type of developer who enjoys and thrives from tackling a variety of challenges whether they are related to gameplay, flashy UI or even the occasional nasty bug.
If this sounds like a project you'd like to join us on, please consider applying! We can offer a creative, organized work environment centered around something we all share: our love for making games.
Additionally, if you'd like to see some mock-ups of the game and its potential art style, please check the images below.
JOB TYPE
Work-for-hire on contract part time from September 2020 to February 2021.
LOCATION
Remote position, work hours coinciding with US/EU preferable.
COMPENSATION
This is a paid position, compensation to be negotiated.
RESPONSIBILITIES
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Program core movement and gameplay systems for a 2D side-scrolling puzzle platformer
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Work with a basic 3D environment (think like a walking sim hub level)
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Help implement UI, specifically related to gameplay elements
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Assist with importing and animating delivered art assets within the engine
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Communicate code base to team for audio implementation through Wwise
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Troubleshooting Unreal Engine and code bugs
REQUIREMENTS
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Fantastic communication skills in a remote team environment
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Extremely organized with file management and code base structure
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Experience developing games in Unreal Engine using C++ and blueprints (C++ is priority)
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Fast and efficient at prototyping systems
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Experience using source control
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Your first name starts with the letter M (just kidding!)
PLUSES
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Experience with an agile workflow and task tracking in software like Trello, Jira
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Familiarity with Wwise integration into Unreal Engine
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Higher education in game development and/or programming
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Experience using Discord as a team communication hub
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Experience with other game engines
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The moon is your favorite celestial object
REQUIRED APPLICATION MATERIALS
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Resume
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Portfolio of work (links to previous games, gameplay footage featuring your programming, etc)
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2-3 examples of your own C++ code
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Contact info
HOW TO APPLY
Please email your application or any questions to moonmoonmooncamp@gmail.com. If we'd like to move forward with your application we'll be in touch. As a courtesy, we will let you know if we end up working with someone else. Thanks so much!
- Mark and Mark
REFERENCE IMAGES