JOBS

UNREAL ENGINE DEVELOPER / PROGRAMMER

DESCRIPTION

As we move into development of our next game here at Moon Moon Moon in partnership with CandyBomber Productions, we're looking to add a dedicated Unreal Engine Developer/ Programmer to our team! This developer is someone who flourishes in a small team environment, approaches game development with equal parts creativity and structure, and has the programming chops to efficiently and effectively build a game's core systems.

We are creating a 2D side-scrolling puzzle platformer, so you can expect to work with us closely on prototyping a fluid movement system, building levels based off of puzzle designs, implementing combat and puzzle mechanics, and importing art + animation assets among other general developer responsibilities. You're the type of developer who enjoys and thrives from tackling a variety of challenges whether they are related to gameplay, flashy UI or even the occasional nasty bug.

 

If this sounds like a project you'd like to join us on, please consider applying! We can offer a creative, organized work environment centered around something we all share: our love for making games. 

Additionally, if you'd like to see some mock-ups of the game and its potential art style, please check the images below.

JOB TYPE

Work-for-hire on contract part time from September 2020 to February 2021.

LOCATION

Remote position, work hours coinciding with US/EU preferable.

COMPENSATION

This is a paid position, compensation to be negotiated.

RESPONSIBILITIES

  • Program core movement and gameplay systems for a 2D side-scrolling puzzle platformer

  • Work with a basic 3D environment (think like a walking sim hub level)

  • Help implement UI, specifically related to gameplay elements

  • Assist with importing and animating delivered art assets within the engine

  • Communicate code base to team for audio implementation through Wwise

  • Troubleshooting Unreal Engine and code bugs

REQUIREMENTS

  • Fantastic communication skills in a remote team environment

  • Extremely organized with file management and code base structure

  • Experience developing games in Unreal Engine using C++ and blueprints (C++ is priority)

  • Fast and efficient at prototyping systems

  • Experience using source control

  • Your first name starts with the letter M (just kidding!)

PLUSES

  • Experience with an agile workflow and task tracking in software like Trello, Jira

  • Familiarity with Wwise integration into Unreal Engine

  • Higher education in game development and/or programming

  • Experience using Discord as a team communication hub

  • Experience with other game engines

  • The moon is your favorite celestial object

REQUIRED APPLICATION MATERIALS

  • Resume

  • Portfolio of work (links to previous games, gameplay footage featuring your programming, etc)

  • 2-3 examples of your own C++ code

  • Contact info 

HOW TO APPLY

Please email your application or any questions to moonmoonmooncamp@gmail.com. If we'd like to move forward with your application we'll be in touch. As a courtesy, we will let you know if we end up working with someone else. Thanks so much!

- Mark and Mark

REFERENCE IMAGES

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Moon Moon Moon Logo 2019 Color.png
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